Unstrung Series
Lexa Pate, seventeen-year-old thief extraordinaire, has burned a bridge or two in her life. You don’t make a career out of stealing other people’s property without making enemies.
When a risky job goes from bad to worse, Lexa and her adopted family find themselves on Precipice Corporation’s hit list because they’ve accidentally stolen the wrong thing—plans for a new model of genetically-engineered super humans. Now every bounty hunter, cop on the take, and snitch in the city is after them.
Lexa’s world crumbles around her as she fights to keep her family safe even as someone strolls out of her forgotten past. Quinn claims to know who Lexa really is, but can she trust a stranger she met while robbing his boss?
More importantly, does she really want to know what Quinn has to tell her?
Based on the fairy tale Pinocchio, UNSTRUNG takes you into a near future world where the lines between fake and real are blurred, all that’s pristine isn’t always innocent, and being a criminal isn’t always wrong.
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Unfinished (Unstrung, Prequel Novella)
In a world where genetically-engineered humans serve as slave labor to “real” humans, ten-year-old Quinn is an anomaly. Designed with superior intelligence and physical attributes, he lives and trains at Maren DeGaul’s lakeside mansion, being readied for some mysterious purpose as dictated by Precipice Corporation. Despite the comfortable surroundings, Quinn is frequently pushed to his limits by his human guardians, often learning lessons in pain and loneliness.
That all changes the day they introduce him to a new artificial, one who is both his equal and his soulmate. But when Maren decides the new artificial is flawed and should be decommissioned, it’s up to Quinn to find a way to save his only friend.
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Uprising (Unstrung, Book 2)
Master thief Lexa Pate always prided herself on never being caught. That changed the night she freed the artificial humans of Triarch City, a people she’s still learning to identify with. Now, imprisoned by the government, she’s separated from her family—and the love of her life—while facing murder charges. What she doesn’t know is something far worse awaits her: the Quad intends to make her pay for her crimes.
After helplessly watching Lexa be captured, Quinn has to place his trust in a group of people he barely knows to save the girl he loves. The rebels outside Triarch City have the equipment—and the information—he needs to rescue Lexa. But, knowing the Quad has sophisticated brainwashing techniques, his biggest worry is who she’ll be even if they do manage to bring her home.
Pawns in a game they barely understand, Lexa and Quinn will have to use all the gifts they possess to fight the powers seeking to control them and find a way back to each other.
Before it’s too late.
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Matt Archer Series
Fourteen-year-old Matt Archer spends his days studying Algebra, hanging out with his best friend and crushing on the Goddess of Greenhill High, Ella Mitchell. To be honest, he thinks his life is pretty lame until he discovers something terrifying on a weekend camping trip at the local state park.
Monsters are real. And living in his backyard.
But that’s not the half of it. After Matt is forced to kill a strange creature to save his uncle, he finds out that the weird knife he took from his uncle’s bag has a secret, one that will change Matt’s life. The knife was designed with one purpose: to hunt monsters. And it’s chosen Matt as its wielder.
Now Matt’s part of a world he didn’t know existed, working with a covert military unit dedicated to eliminating walking nightmares. Faced with a prophecy about a looming dark war, Matt soon realizes his upcoming Algebra test is the least of his worries.
His new double life leaves Matt wondering which is tougher: hunting monsters or asking Ella Mitchell for a date?
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When Matt Archer was fourteen, he discovered monsters are real. As if that wasn’t enough to go on for a few decades, Matt also found out that he’d been chosen to hunt those monsters–with a sentient, supernatural knife. Now fifteen, Matt has spent the last year working with a clandestine military unit, trying to rid the world of monsters, demons and other vicious creatures, all while keeping it a secret from nearly everyone he knows back home in Billings.
Including his mom.
Add in a new girlfriend, family secrets, sibling drama and enough homework to sink an aircraft carrier, and Matt’s life has become more complicated than he ever imagined. Worse, the knife has developed some very definite opinions about Matt’s personal life and it interferes in his business whenever it wants. More and more, Matt’s coming to realize that sharing brain-space with a spirit kind of sucks.
When stories of decimated towns and hordes of zombies start pouring into the Pentagon from Afghanistan, Matt knows he’ll be called up soon. Between the new mission and the knife’s increasing control over his mind, Matt wonders if he’ll survive long enough to take his driver’s exam.
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(Matt Archer, Book 3)
When Matt Archer was fourteen, he was chosen—by a magic, spirit-inhabited knife—to hunt monsters with a special paranormal division of the Army. When he was fifteen, he was thrown into a global war the rest of the world didn’t know existed.
Now Matt’s sixteen and the war has cost him more than he ever thought it would. He’s also learned that the knife-spirits have an agenda he doesn’t totally agree with. The only problem? The spirits have the upper hand, and they plan to control the fight—and Matt.
Then things get worse: the next lunar eclipse cycle is starting, a prominent physicist has gone missing, and Matt’s best friend is thinking about quitting the team. If he loses Will—after everyone else he’s lost—Matt’s not sure how he’ll fight alone.
As the source of his nightmares starts to creep out of the shadows, Matt knows he’ll need all the help he can get…because being alone could prove deadly.
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When seventeen-year-old Matt Archer set out on his last mission in the Australian Outback, he thought it would be like every other hunt.
Not even close.
After only two days on the ground, his best friend is possessed, a long-lost family member has returned and hidden truths have come to the surface. Add in a coven of witches bent on bringing about the end of the world and, well, this trip has started to suck. Badly.
As his power and strength continue to grow, so does Matt’s concern that he’s becoming more and more like the creatures he’s been charged to hunt: a monster.
Faced with some of his biggest challenges to date, Matt has to decide what he needs to protect most—his family, his team…or himself.
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“There’s more to me than you know…”
When Matt Archer’s sister, Mamie, said those words to him three years ago, he had no idea how prophetic they were, or what this would mean for his family.
Now, he knows. And it changes everything, bringing the war right to Matt’s doorstep.
In the epic conclusion to the Matt Archer series, the endgame is near. Betrayed by an enemy, the wielders have been called off the hunt by their own government, despite increasing reports of paranormal activity–and deaths–worldwide. Matt is forced to sit on the sidelines, knowing that proving monsters exist means revealing who–and what–he is. Soon the world will know his name…which will only make his job harder.
Matt’s only hope resides with a man he barely knows–his father. If Erik Archer can put together the final puzzle before the monsters do, maybe they’ll have a chance. Maybe.
Mystery, tragedy and the power of family combine as Matt races to win the war and save the people he loves. There’s just one thing he’s afraid of…
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